Summer 2015 Professional Developments



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Please go to My Learning Plan to register for the following workshops.
Please contact Haruna at hhosokawa@ bostonpublicschools.org if you have any questions. All workshops will be held at Madison Park.



Teaching Coding Using Scratch
  • Dates & Times: July 7&8, 9:30am-3:30pm
  • Teachers will learn how to create video games and animations using Scratch, a graphical programming language developed at MIT.
  • Scratch is ideal for students in grades 3-12.
  • Through its simple graphical interface, Scratch can be used to teach introductory programming skills which can then be transferred to more advanced programming languages.
  • Teachers must bring their own laptop to the workshop.
  • Target Audience: Classroom teachers and specialists (computer/technology, science, art, etc) in grades 3-12 with access to a computer lab or mobile cart. The software works on Mac, PC, and Chromebooks.

Coding for Young Children: ScratchJr.
  • Dates & Times: July 14&15, 9:30am-12:30pm
  • Teachers will learn how to use ScratchJr, a graphical programming app developed specifically for young children ages 5-7.
  • The software is great for making interactive stories and animations.
  • There will be some homework (approximately 1 hour) after the 1st day, to be completed before the 2nd day.
  • Teachers must bring an iPad or Android tablet to the workshop.
  • Target Audience: Classroom teachers or specialists (computer/technology, art, etc) in grades K0-2 with access to iPad or Android tablets. The app does not work on PC/Macs.

Integrating Art, Literacy, and Engineering using LEGO WeDo
  • Dates & Times: July 21-23, 9:30am-3:30pm
  • Teachers will work with LEGO WeDo kits to explore ways of integrating engineering in literacy and art instruction.
  • WeDo kits are developed specifically for elementary grades and are best used in grades 2-5 (plus or minus a few).
  • Teachers will learn building and programming skills in Day 1, then complete two projects in the next two days (one project for art, another for literacy).
  • Teachers must bring their own laptop to the workshop.
  • Target Audience: Classroom teachers and specialists (computer/technology, science, art, etc) in grades 2-5 with access to computers (NOT Chromebooks).

LEGO Robotics for STEAM (Science, Technology, Engineering, Art, and Math)
  • Dates & Times: August 17-21, 9:30am-3:30pm
  • This workshop will introduce teachers to LEGO Robotics kits (various types).
  • Teachers will complete skill-building activities and challenges, then explore curricular connections in an open-ended project.
  • LEGO Robotics projects foster problem solving skills, math and science knowledge, creativity, and literacy skills. It can also be integrated into various subject areas including science, math, ELA, and art. It is also ideal as a before/after-school activity.
  • Teachers must bring their own laptop to the workshop.
  • Target Audience: Classroom teachers and specialists (computer/technology, science, art, etc) in grades 3-12 with access to computers.